Sunday, June 28, 2009

Hello World!

Ordo Corvi here with the first in many to come blogs about my day to day happenings in the MMO worlds that I frequent. In this blog you'll find humor, rants, long winded stories that go nowhere, and the occasional smart comment.

To get you up to speed with me I've played Final Fantasy XI, Eve Online, World of Warcraft, Warhammer Online, Lord of the Rings Online, Guild Wars, Pirates of the Burning Sea, and a few free to play/micro transaction MMOs. Currently I'm playing Eve Online and Lord of the Rings Online. I'm waiting on Aion Online and now Final Fantasy XIV.

This post I'll simply just tell you a little about me and my play style to let you know where I come from and why I think the way I do about MMOs. I am a very community based player. The thing that will break an MMO for me quicker than anything is a piss poor community and poor support for it. I will say I show a lot of bias when it comes to games with great communities like FFXI so be prepared. When a game can make you log for hours and get nothing accomplished and still call it a good time cause you did nothing with your friends you have a winning formula. I also think options are the best thing an MMO creator can put into a game. If I want to craft give me 10-15 crafts not 4-5. If I want to level don't give me 1 zone for my level give me options. I love having the ability to say I don't want to level today and have enough options in the game that I'm not simply bored staring at the screen.

I just really think game companies should realize that a game that they expect you to spend hundreds even thousands of hours in should be "massive". Many companies throw that word around just like any buzz word but rarely have I logged into a game and opened up the world map and been like WOW look all the room to roam.

But now that you see the random rants that I'll go and what kind of content to expect you can come back for more or forget me. Next I'll blog on why pvp based upon tangible rewards is always a bad idea. Ordo Corvi

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